List of best-selling video games
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Revisions and sourced additions are welcome.
This is a list of video games that have sold or shipped at least one million copies, including the top ten best-selling franchises.
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[edit] Atari 2600
Atari 2600 games that have sold or shipped at least one million copies.
- Pac-Man (7 million)[1][2]
- Pitfall! (4 million)[3][4]
- Missile Command (2.5 million)[5]
- Demon Attack (2 million)[5]
- E.T. the Extra-Terrestrial (1.5 million)[6]
- Adventure (1 million)[4]
- Atlantis (1 million)[3]
- Cosmic Ark (1 million)[5]
- Kaboom! (1 million)[7]
- Megamania (1 million)[3]
- River Raid (1 million)[7]
- Space Invaders (1 million)[4]
[edit] Commodore 64
Commodore International games that have sold or shipped at least one million copies.
- Impossible Mission (3 million)[8]
[edit] Colecovision
Colecovision games that have sold or shipped at least one million copies.
- Donkey Kong (6 million)[9]
[edit] Intellivision
Intellivision games that have sold or shipped at least one million copies.
- Las Vegas Poker & Blackjack (1.9 million shipped)[10][unreliable source?]
- Major League Baseball (1.0857 million shipped)[11][unreliable source?]
- Astrosmash (1 million)[12]
[edit] Xbox
Xbox games that have sold or shipped at least one million copies.
- Halo 2 (8 million)[13]
- Halo: Combat Evolved (5 million)[14]
- Tom Clancy's Splinter Cell (3.005 million approximately: 2.4 million in US,[15] 600,000 in Europe,[16] 5,449 in Japan)[17]
- Fable (3 million, may include Mac OS X and PC)[18]
- Project Gotham Racing (2.5 million)[19]
- Grand Theft Auto Double Pack (1.601 million approximately: 1.59 million in US,[20] 10,515 in Japan)[17]
- Star Wars: Knights of the Old Republic (1.48 million in US)[20]
- Madden NFL 2005 (1.42 million in US)[20]
- Madden NFL 2006 (1.41 million in US)[20]
- Call of Duty 2: Big Red One (1.39 million in US)[20]
- ESPN NFL 2K5 (1.38 million in US)[20]
- Dead or Alive 3 (1.277 million approximately: 1.06 million in US,[20] 217,149 in Japan)[17]
- Grand Theft Auto: San Andreas (1.26 million in US)[20]
- Need for Speed: Underground 2 (1.24 million in US)[20]
- Tom Clancy's Ghost Recon (1.128 million approximately: 1.12 million in US,[20] 7,643 in Japan)[17]
- Star Wars: Battlefront (1.12 million in US)[20]
- Need for Speed: Underground (1.02 million in US)[20]
[edit] Xbox 360
Xbox 360 games that have sold or shipped at least one million copies.
- Halo 3 (8.1 million)[21]
- Gears of War (4.7 million)[22]
- Call of Duty 4: Modern Warfare (3.172 million approximately: 3.04 million in US,[23] 78,000 in Canada,[24] 53,501 in Japan)[25]
- Grand Theft Auto IV (2.6 million approximately: 1.85 million in US,[26] 750,000 in UK)[27]
- Forza Motorsport 2 (2.274 million approximately: 2.23 million in US,[20] 31,255 in Japan,[25] 12,600 in Canada)[28]
- BioShock (2.2 million shipped, includes PC version)[29]
- Marvel: Ultimate Alliance (2.08 million in US)[20]
- Guitar Hero II (2 million in North America and Western Europe)[30]
- Saints Row (2 million)[31]
- Assassin's Creed (1.985 million approximately: 1.87 million in US,[23] 60,000 in Canada,[24] 55,041 in Japan)[25]
- Madden NFL 07 (1.72 million in US)[20]
- Mass Effect (1.6 million)[21]
- The Elder Scrolls IV: Oblivion (1.562 million approximately: 1.49 million in US,[20] 72,274 in Japan)[25]
- Madden NFL 08 (1.51 million in US)[20]
- Crackdown (1.5 million)[32]
- Perfect Dark Zero (1.5 million)[33]
- Lost Planet: Extreme Condition (1.5 million)[34]
- Call of Duty 2 (1.4 million)[35]
- Dead Rising (1.4 million)[34]
- Guitar Hero III: Legends of Rock (1.352 million approximately: 1.32 million in US,[20] 32,000 in Canada)[24]
- Tom Clancy's Rainbow Six: Vegas (1.291 million approximately: 1.27 million in US,[20] 18,592 and 2,731 Platinum Collection version in Japan)[25]
- Call of Duty 3 (1.234 million approximately: 1.22 million in US,[20] 14,194 in Japan)[25]
- Tom Clancy's Ghost Recon Advanced Warfighter (1.211 million approximately: 1.2 million in US,[36] 8,903 and 1,622 Platinum Collection version in Japan)[25]
- Fight Night Round 3 (1.15 million in US)[20]
- Dead or Alive 4 (1 million)[37]
- The Orange Box (at least 1 million)[38]
- Tom Clancy's Ghost Recon Advanced Warfighter 2 (1 million)[39]
- Uno (1 million)[40]
Total Xbox Live Arcade games downloaded (including free demos) as of March 6, 2007: 25 million.[41]
Total games Nintendo has sold as of December 31, 2007: 2.5 billion.[42]
[edit] Nintendo Entertainment System
Nintendo Entertainment System games that have sold or shipped at least one million copies.
- Super Mario Bros. (40.23 million)[43]
- Super Mario Bros. 3 (18 million)[44]
- Super Mario Bros. 2 (10 million)[44]
- The Legend of Zelda (6.51 million)[45]
- Zelda II: The Adventure of Link (4.38 million)[45]
- Teenage Mutant Ninja Turtles (4 million)[46]
- Dragon Warrior III (3.8 million in Japan)[47]
- Dragon Warrior IV (3.1 million in Japan)[47]
- Golf (2.46 million in Japan)[47]
- Dragon Warrior II (2.4 million in Japan)[47][48]
- Baseball (2.35 million in Japan)[47]
- Mahjong (2.13 million in Japan)[47]
- Family Stadium (2.05 million in Japan)[47]
- Tetris (1.81 million in Japan)[47]
- Duck Tales (1.67 million)[34]
- Ghosts 'n Goblins (1.64 million)[34]
- Mario Bros. (1.63 million in Japan)[47]
- Excitebike (1.57 million in Japan)[47]
- Dr. Mario (1.53 million in Japan)[47]
- Soccer (1.53 million in Japan)[47]
- F-1 Race (1.52 million in Japan)[47]
- Mega Man 2 (1.51 million)[34]
- Dragon Warrior (1.5 million in Japan)[47][48]
- Lode Runner (1.5 million in Japan)[49]
- Ninja Hattori Kun (1.5 million in Japan)[47]
- 4 Players Mahjong (1.45 million in Japan)[47]
- Kung-Fu Master (1.42 million in Japan)[47]
- Final Fantasy III (1.4 million in Japan)[47][48]
- Family Stadium '87 (1.3 million in Japan)[47]
- Xevious (1.26 million in Japan)[47]
- Dragon Ball (1.25 million in Japan)[47]
- Gegege no Kitaro: Youkai Daimakyou (1.25 million in Japan)[47]
- Tennis (1.21 million in Japan)[47]
- Chip 'n Dale Rescue Rangers (1.2 million)[34]
- Goemon (1.2 million in Japan)[47]
- Twin Bee (1.2 million in Japan)[47]
- Doraemon (1.15 million in Japan)[47]
- Commando (1.14 million)[34]
- Kid Icarus (1.09 million in Japan)[47]
- Mega Man 3 (1.08 million)[34]
- Family Stadium '88 (1.08 million in Japan)[47]
- Famicom Jump: Eiyuu Retsuden (1.06 million in Japan)[47]
- Adventure Island (1.05 million in Japan)[47]
- Kinniku Man: Muscle Tag Match (1.05 million in Japan)[47]
- Bomberman (1 million)[50]
- Gradius (1 million in Japan)[47]
- Metal Gear (1 million in US)[51]
Total Nintendo Entertainment System games sold as of March 31, 2006: 500 million.[52]
[edit] Famicom Disk System
Famicom Disk System games that have sold or shipped at least one million copies.
- Super Mario Bros. 2 (2.66 million in Japan)[47]
- Volleyball (1.98 million in Japan)[47]
- The Legend of Zelda (1.69 million in Japan)[47]
- The Legend of Zelda II: Link's Adventure (1.61 million in Japan)[47]
- Pro Wrestling (1.42 million in Japan)[47]
- Metroid (1.04 million in Japan)[47]
[edit] Super Nintendo Entertainment System
Super Nintendo Entertainment System games that have sold or shipped at least one million copies.
- Super Mario World (20 million)[53]
- Donkey Kong Country (8 million)[54]
- Super Mario Kart (8 million)[44]
- Street Fighter II (6.3 million)[34]
- The Legend of Zelda: A Link to the Past (4.61 million)[45]
- Donkey Kong Country 2: Diddy's Kong Quest (4.37 million approximately: 2.21 million in Japan,[47] 2.16 million in US)[20]
- Street Fighter II Turbo (4.1 million)[34]
- Star Fox (4 million)[55]
- Super Mario World 2: Yoshi's Island (4 million)[53]
- Dragon Quest VI (3.2 million in Japan)[47][48]
- Donkey Kong Country 3: Dixie Kong's Double Trouble! (2.89 million approximately: 1.77 million in Japan,[47] 1.12 million in US)[20]
- Dragon Quest V (2.8 million in Japan)[47][48]
- Final Fantasy VI (2.55 million in Japan)[47]
- Final Fantasy V (2.45 million in Japan)[47]
- Super Mario All-Stars (2.12 million in Japan)[47]
- Chrono Trigger (2.03 million in Japan,[47] 2.5 million shipped)[56]
- Super Street Fighter II (2 million)[34]
- Secret of Mana (1.83 million shipped)[48]
- Aladdin (1.75 million)[34]
- Super Puyo Puyo (1.7 million in Japan)[47]
- Mortal Kombat 2 (1.51 million in US)[20]
- Romancing SaGa 2 (1.49 million shipped)[48]
- Final Fight (1.48 million)[34]
- Super Mario RPG (1.47 million in Japan)[47]
- Dragon Ball Z (1.45 million in Japan)[47]
- Final Fantasy IV (1.44 million in Japan)[47]
- Dragon Quest III (remake) (1.4 million in Japan)[47]
- Killer Instinct (1.33 million in US)[20]
- Romancing SaGa (1.32 million shipped)[48]
- Romancing SaGa 3 (1.3 million in Japan)[47]
- The Lion King (1.27 million in US)[20]
- Mortal Kombat 3 (1.22 million in US)[20]
- NBA Jam (1.22 million in US)[20]
- Disney's Magical Quest starring Mickey (1.21 million)[34]
- Derby Stallion III (1.2 million in Japan)[47]
- Dragon Warrior I & II (remake) (1.2 million in Japan)[47]
- Mega Man X (1.16 million)[34]
- Dragon Ball Z II (1.15 million in Japan)[47]
- Derby Stallion '96 (1.1 million in Japan)[47]
- Kirby Super Star (1.1 million in Japan)[47]
- Super Ghouls 'n Ghosts (1.09 million)[34]
- Final Fight 2 (1.03 million)[34]
- Casper (1 million)[57]
Total Super Nintendo Entertainment System games sold as of March 31, 2006: 379.1 million.[52]
[edit] Nintendo 64
Nintendo 64 games that have sold or shipped at least one million copies.
- Super Mario 64 (11 million)[44]
- Mario Kart 64 (8.47 million approximately: 6.23 million in US and PAL region,[58] 2.24 million in Japan)[47]
- GoldenEye 007 (8 million)[59][60][44]
- The Legend of Zelda: Ocarina of Time (7.6 million)[45]
- Super Smash Bros. (4.9 million approximately: 2.93 million in US,[20] 1.97 million in Japan)[47]
- Diddy Kong Racing (4.434 million approximately: 3.78 million in US and PAL,[58] 653,928 in Japan)[61]
- Pokémon Stadium (3.871 million approximately: 3.16 million in US,[20] 710,765 in Japan)[61]
- Donkey Kong 64 (3.77 million approximately: 2.67 million in US,[20] 1.1 million in Japan)[47]
- The Legend of Zelda: Majora's Mask (3.36 million)[45]
- Star Fox 64 (3.325 million approximately: 2.76 million in US,[20] 565,222 in Japan)[61]
- Pokémon Snap (2.718 million approximately: 2.22 million in US,[20] 498,155 in Japan)[61]
- Perfect Dark (2.5 million)[60]
- Mario Party 2 (2.33 million approximately: 1.26 million in US,[20] 1.07 million in Japan)[47]
- Banjo-Kazooie (2.256 million approximately: 1.85 million in US,[20] 405,944 in Japan)[61]
- Pokémon Stadium 2 (2.15 million approximately: 1.14 million in Japan,[47] 1.01 million in US)[20]
- Wave Race 64 (2.105 million approximately: 1.95 million in US,[20] 154,682 in Japan)[61]
- Star Wars: Shadows of the Empire (2.008 million approximately: 1.98 million in US,[20] 28,038 in Japan)[61]
- Yoshi's Story (1.953 million approximately: 1.1 million in US,[20] 852,846 in Japan)[61]
- Mario Party (1.944 million approximately: 1.23 million in US,[20] 714,358 in Japan)[61]
- WCW/nWo Revenge (1.88 million in US)[20]
- Star Wars: Episode I Racer (1.798 million approximately: 1.71 million in US,[20] 87,826 in Japan)[61]
- Cruis'n USA (1.68 million in US)[20]
- Star Wars: Rogue Squadron (1.634 million approximately: 1.59 million in US,[20] 44,337 in Japan)[61]
- Tony Hawk's Pro Skater (1.61 million in US)[20]
- Pokémon Stadium (Japan) (1.37 million in Japan)[58][47]
- WCW vs. nWo: World Tour (1.3 million in US)[20]
- 1080° Snowboarding (1.254 million approximately: 1.23 million in US,[20] 23,908 in Japan)[61]
- WWF No Mercy (1.19 million in US)[20]
- Turok 2: Seeds of Evil (1.154 million approximately: 1.14 million in US,[20] 13,683 in Japan)[61]
- WWF WrestleMania 2000 (1.14 million in US)[20]
- Mario Tennis (1.1 million in Japan)[47]
- The World Is Not Enough (1.08 million in US)[20]
- Kirby 64: The Crystal Shards (1.07 million in Japan)[47]
- Namco Museum 64 (1.04 million in US)[20]
- Mario Party 3 (1.02 million in Japan)[47]
- Kobe Bryant in NBA Courtside (1 million)[62]
- PilotWings 64 (1 million)[63]
Total Nintendo 64 games sold as of March 31, 2006: 225 million.[52]
[edit] Nintendo GameCube
Nintendo GameCube games that have sold or shipped at least one million copies.
- Super Smash Bros. Melee (7.09 million)[64]
- Super Mario Sunshine (5.5 million)[65]
- Mario Kart: Double Dash!! (4.676 million approximately: 3.85 million in US,[20] 825,894 in Japan)[66]
- The Legend of Zelda: The Wind Waker (3.07 million)[45]
- Luigi's Mansion (2.539 million approximately: 2.19 million in US,[20] 348,918 in Japan)[66]
- Animal Crossing (2.321 million approximately: 1.68 million in US,[20] 641,300 in Japan)[66]
- Mario Party 4 (2.003 million approximately: 1.1 million in US,[20] 902,827 in Japan)[66]
- Metroid Prime (2 million)[67]
- Mario Party 7 (1.86 million)[52]
- Pokémon Colosseum (1.806 million approximately: 1.15 million in US,[20] 656,270 in Japan)[66]
- Paper Mario: The Thousand-Year Door (1.64 million approximately: 1.23 million in US,[20] 409,600 in Japan)[66]
- Sonic Adventure 2 Battle (1.632 million approximately: 1.44 million in US,[20] 192,186 in Japan)[66]
- Resident Evil 4 (1.6 million)[34]
- Mario Party 5 (1.505 million approximately: 807,331 in US,[68] 697,462 in Japan)[66]
- Sonic Mega Collection (1.453 million approximately: 1.38 million in US,[20] 72,967 in Japan)[66]
- Resident Evil (1.35 million)[34]
- The Legend of Zelda: Twilight Princess (1.32 million)[69]
- Pokémon XD: Gale of Darkness (1.25 million)[52]
- Resident Evil Zero (1.25 million)[34]
- Mario Golf: Toadstool Tour (1.223 million approximately: 1.03 million in US,[20] 192,802 in Japan)[66]
- Super Mario Strikers (1.2 million)[52]
- Kirby Air Ride (1.172 million approximately: 750,000 in US,[70] 422,311 in Japan)[66]
- Pikmin (1.14 million approximately: 633,000 in US,[71] 507,011 in Japan)[66]
- Soulcalibur II (1.099 approximately: 1 million in US,[20] 99,256 in Japan)[66]
- Star Fox Adventures (1.059 million approximately: 800,000 in US,[72] 259,069 in Japan)[66]
- Mario Party 6 (1 million)[73][74]
Total Nintendo GameCube games sold as of March 31, 2008: 208.47 million.[75]
[edit] Wii
Wii games that have sold or shipped at least one million copies.
- Wii Sports (21.56 million)[76]
- Wii Play (11.51 million)[76]
- Super Mario Galaxy (6.1 million)[76]
- Mario Party 8 (4.86 million)[76]
- Super Smash Bros. Brawl (4.85 million)[76]
- The Legend of Zelda: Twilight Princess (4.52 million)[76]
- Mario & Sonic at the Olympic Games (3.4 million)[77]
- Wii Fit (2.9457 million approximately: 2.258 million in Japan,[78] 687,700 in US)[79]
- Mario Kart Wii (2.597 million approximately: 1.477 million in Japan,[78] 1.12 million in US)[26]
- Super Paper Mario (2.28 million)[76]
- Big Brain Academy: Wii Degree (2.26 million)[76]
- Guitar Hero III: Legends of Rock (2 million)[80]
- WarioWare: Smooth Moves (1.82 million)[81]
- Mario Strikers Charged (1.77 million)[76]
- Link's Crossbow Training (1.71 million)[76]
- Carnival Games (1.5 million)[82]
- Metroid Prime 3: Corruption (1.31 million)[76]
- Resident Evil 4: Wii Edition (1.25 million)[34]
- Rayman Raving Rabbids (1.2 million)[77]
- Sonic and the Secret Rings (1.2 million)[77]
- Resident Evil: The Umbrella Chronicles (1.05 million)[34]
- Red Steel (1 million)[77]
Total Wii games sold as of March 31, 2008: 148.44 million.[75]
Total Virtual Console games sold as of December 31, 2007: over 10 million[83]
[edit] Game Boy and Game Boy Color
Game Boy and Game Boy Color games that have sold or shipped at least one million copies.
- Tetris (33 million)[84]
- Pokémon Red, Blue, and Green (20.08 million approximately: 10.23 million in Japan,[47] 9.85 million in US)[20]
- Pokémon Gold and Silver (14.51 million approximately: 7.6 million in US,[20] 6.91 million in Japan)[47]
- Super Mario Land (14 million)[44]
- Pokémon Yellow: Special Pikachu Edition (8.26 million approximately: 5.1 million in US,[20] 3.16 million in Japan)[47]
- The Legend of Zelda: Link's Awakening (6.05 million approximately: 3.83 million,[45] 2.22 million for the DX version)[45]
- The Legend of Zelda: Oracle of Ages (3.96 million)[45]
- The Legend of Zelda: Oracle of Seasons (3.96 million)[45]
- Pokémon Crystal (3.75 million approximately: 2.1 million in Japan,[47] 1.65 million in US)[20]
- Pokémon Trading Card Game (2.9 million approximately: 1.51 million in US,[20] 1.39 million in Japan)[47]
- Super Mario Bros. Deluxe (2.8 million in US)[20]
- Super Mario Land 2 (2.7 million in Japan)[47]
- Yu-Gi-Oh Duel Monsters IV: Strongest Duel Record (2.5 million in Japan)[47]
- Dragon Warrior Monsters (2.35 million in Japan)[47][48]
- Dr. Mario (2.08 million in Japan)[47]
- Yu-Gi-Oh: Duel Monsters (1.6 million in Japan)[47]
- Dragon Warrior Monsters 2 (1.593 million in Japan)[85]
- Wario Land: Super Mario Land 3 (1.59 million in Japan)[47]
- Kirby's Dream Land 2 (1.49 million in Japan)[47]
- Kirby's Dream Land (1.45 million in Japan)[47]
- Tamagotchi (1.45 million in Japan)[47]
- Tamagotchi 2 (1.45 million in Japan)[47]
- Yu-Gi-Oh: Duel Monsters II: Dark Duel Stories (1.45 million in Japan)[47]
- Duck Tales (1.43 million)[34]
- Malaitoushi SaGa (1.37 million shipped)[48]
- Yakuman (1.28 million in Japan)[47]
- Kirby's Pinball Land (1.12 million in Japan)[47]
- Final Fantasy Legend (1.1 million in Japan)[47]
- Mahjong (1.1 million in Japan)[47]
- Super Donkey Kong (1.08 million in Japan)[47]
- Pokémon Pinball (1.02 million in Japan)[47]
Total Game Boy and Game Boy Color games sold as of March 31, 2005: 501.1 million.[73][52]
[edit] Game Boy Advance
Game Boy Advance games that have sold or shipped at least one million copies.
- Pokémon Ruby and Sapphire (13 million)[86]
- Pokémon FireRed and LeafGreen (11.82 million)[76]
- Pokémon Emerald (6.32 million)[69]
- Super Mario World: Super Mario Advance 2 (4.079 million approximately: 3.16 million in US,[20] 919,234 in Japan)[87]
- Super Mario Advance (3.738 million approximately: 2.85 million in US,[20] 887,505 in Japan)[87]
- Super Mario Advance 4: Super Mario Bros. 3 (3.598 million approximately: 2.88 million in US,[20] 718,207 in Japan)[87]
- Mario Kart Super Circuit (3.468 million approximately: 2.53 million in US,[20] 938,175 in Japan)[87]
- Namco Museum (2.96 million in US)[20]
- Pokémon Mystery Dungeon: Red Rescue Team (2.2 million)[69]
- Yoshi's Island: Super Mario Advance 3 (2.096 million approximately: 1.58 million in US,[20] 515,633 in Japan)[87]
- Kirby: Nightmare in Dreamland (1.953 million approximately: 1.12 million in US,[20] 832,901 in Japan)[87]
- The Legend of Zelda: A Link to the Past & Four Swords (1.924 million approximately: 1.63 million in US,[20] 293,989 in Japan)[87]
- Mario & Luigi: Superstar Saga (1.899 million approximately: 1.46 million in US,[20] 438,781 in Japan)[87]
- Kingdom Hearts: Chain of Memories (1.742 approximately: 1.2 million in US,[20] 342,341 in Japan,[87] 200,000 in Europe [PAL])[88]
- Frogger's Adventures: Temple of the Frog (1.7 million in US)[89]
- Pac-Man Collection (1.6 million in US)[89]
- Finding Nemo (1.55 million in US)[20]
- Sonic Advance (1.415 million approximately: 1.21 million in US,[20] 204,542 in Japan)[90]
- Dragon Ball Z: The Legacy of Goku (1.4 million in US)[20]
- Donkey Kong Country (1.352 million approximately: 1.1 million in US,[20] 251,878 in Japan)[87]
- Mega Man Battle Network 4 (1.35 million)[34]
- Kirby & the Amazing Mirror (1.324 million approximately: 620,000 in US,[91] 704,295 in Japan)[87]
- Famicom Mini: Super Mario Bros. (1.32 million in Japan)[47]
- Frogger's Adventure (1.31 million in US)[20]
- Yu-Gi-Oh! The Eternal Duelist Soul (1.3 million in US)[89]
- Metroid Fusion (1.286 million approximately: 1.13 million in US,[20] 155,528 in Japan)[90]
- Spyro: Season of Ice (1.19 million in US)[20]
- The Incredibles (1.18 million in US)[20]
- Final Fantasy Tactics Advance (1.102 million approximately: 660,000 in US,[92] 441,926 in Japan)[87]
- Harry Potter and the Chamber of Secrets (1.1 million in US)[20]
- Golden Sun (1.08 million approximately: 742,000 in US,[71] 338,097 in Japan)[87]
- Pokémon Pinball: Ruby & Sapphire (1 million)[93]
- Disney Princess: Magical Jewels (1.07 million in US)[20]
- The Legend of Zelda: The Minish Cap (1 million)[73]
- Wario Land 4 (1 million)[94]
- WarioWare: Twisted! (1 million)[74]
Total Game Boy Advance games sold as of March 31, 2008: 376.66 million.[75]
[edit] Nintendo DS
Nintendo DS games that have sold or shipped at least one million copies.
- Nintendogs (18.67 million)[76]
- Pokémon Diamond and Pearl (14.77 million)[76]
- New Super Mario Bros. (14.16 million)[76]
- Brain Age: Train Your Brain in Minutes a Day! (12.98 million)[76]
- Brain Age 2: More Training in Minutes a Day! (10.83 million)[76]
- Mario Kart DS (10.45 million)[76]
- Animal Crossing: Wild World (9.53 million)[76]
- Super Mario 64 DS (6.12 million)[76]
- Big Brain Academy (5.01 million)[76]
- The Legend of Zelda: Phantom Hourglass (4.13 million)[76]
- Mario Party DS (3.62 million)[76]
- Pokémon Mystery Dungeon: Blue Rescue Team (3.08 million)[81]
- Yoshi's Island DS (2.91 million)[76]
- English Training: Have Fun Improving Your Skills! (2.86 million)[81]
- Pokémon Ranger (2.7 million)[76]
- Cooking Mama (2.627 million approximately: 1 million in US,[95] 1 million in Europe,[96] 62,660 in Japan)[97]
- Flash Focus: Vision Training in Minutes a Day (2.52 million)[76]
- Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness (2.193 million approximately: 1.58 million in Japan,[76] 613,000 in US)[98]
- WarioWare: Touched! (2.15 million)[81]
- Tetris DS (2.05 million)